Our main goal is to provide a Silkroad adventure that stays as close to the original 80 cap experience as possible,
with a focus on avoiding Play2Win n elements. We have developed our game system based on drops and boxes
One of the reasons for having boxes is to prevent players from relying on continuous botting for item drops
which can lead to a monotonous gameplay style. Our game philosophy revolves around a system filled with
constant events, activities, and intense competition.
"In our game, Seal Of SOS items have been removed from drops. The 'Moon Drop' is active."
"In our game, Seal Of Moon items drop from mobs level 64 and above. Additionally,
we have integrated them into two different systems: BA Box and Job Box."
"In our game, Seal Of Sun items have been removed from drops.
, they will be added to the game in the future."
"Job Wars are an essential part of the 80 cap in our game, and we have kept them completely original.
Additionally, we have added the Wanted system. The trade centers are Jangan, Downhang, and Hotan."
"The maximum profit for a 5-star rating is 75 million. In order to prevent the
occurrence of buy-sell bugs caused by profits exceeding 75 million, the earnings
of thieves are capped at the 5-star purchase price for traders."
"The Wanted system is an active system that only applies when your character is wearing
Hunter, Trader, or Thief suits. When your character kills 10, 20, 30, 40, or 50 other characters
without dying, the system will automatically promote you to the next Hero Mode level.
To earn points in the Wanted system, both your character and the opponent must be at
level 80. You can only kill the same character a maximum of 3 times within 24 hours.
If you exceed this limit, the system will not award you any points.
Additionally, with each buff, the system automatically grants you a gradual increase
of 5 Honor Point Scrolls."
The original graduate honor system is closed. The reason is that leveling up is slightly easier
compared to normal. So, where can we obtain honor points?
"Survival": You earn 1 Honor Point per kill in Survival. However, you need to have the Academy Board to receive points.
"Wanted System": You receive a gradual amount of Honor Point Scrolls, starting from 5+, with each buff period.
"Job Cave": Unique monsters in Job Cave drop 5 Honor Point Scrolls.
You can obtain honor points through these methods.
[1~5]:
1. Physical & Magical damage 5% increase.
2. Physical & Magical damage 5% absorption.
3. Attack rate 5% increase.
4. Moving speed 10% increase.
5. Chance of obtaining beserk gage 110% increase.
[6~20]:
1. Physical & Magical damage 3% increase.
2. Physical & Magical damage 3% absorption.
3. Attack rate 5% increase.
4. Moving speed 10% increase.
[21~35]:
1. Attack rate 5% increase.
2. Moving speed 10% increase.
[36~50]:
1. Attack rate 5% increase.
All Uniques are spawned separately as [STR-INT] versions.
The standard Unique Tiger Girl, Uruchi, and Isyutaru have respawn times ranging from approximately 30 to 45 minutes.
Undoubtedly, Lord Yarkan, the most valuable and beloved Unique of the 80 Cap, respawns every 120 minutes.
Medusa, one of the most epic creatures, spawns at its own location. It is separated as [STR-INT].
The person who defeats Medusa will receive 3x 5 Honor Boxes in their Chest.
An 80-cap game typically includes an event called Job Cave, as you mentioned.
We have decided to incorporate the Job Cave system in our server, adapting it to fit the
80-cap environment. You can enter the Job Cave through the Donwhang teleportation point.
The person who defeats the boss will receive 2x Honor Boxes in their chest.
-The winning team will receive 5 Arena Coins. -The losing team will receive 1 Arena Coin as consolation
. You can purchase a BA Box from the Eregion Shop with 25 Arena Coins.
The participation hours will be listed on the Event Schedule.
Participating players are automatically divided into blue and red teams.
Each team obtains keys by killing aggressive monsters inside.
The player who picks up the dropped key opens the door of the team's room.
Capture the Flag will be activated every 2 hours.
There has been a slightly different integration compared to the original cup system
and the cups have been removed. Winners and losers are determined,
and rewards are set as boxes.The winning team will receive a CFT Box. Players will
receive Hit Scrolls as rewards per kill.
Participation hours will be listed on the Event Schedule
Force rates have been set to 45%.
The burning duration of Cold, Light, and Fire skills has been adjusted to 15 seconds.
The Yuhon Spear skill, which was causing bugs in the Glavie, has been removed.
The INT limit for Snow Shield has been set to 250.
The casting time for all buffs has been set to 1 second.
The event will take place all day on Friday and Saturday, and until 21:00 on Sunday.
On Sunday, the event will be held in Hotan from 21:30 to 23:00.
Note: Fortress War will be active in the second week.
All hours are adjusted according to GMT +3 time zone.
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